Quantum Arcade
Three games built on real quantum state: Quantris, ponQ, and Bloch Invaders, packaged as a dedicated arcade build for a cabinet, a kiosk, or a laptop.
ApplyQuantum games that are actually quantum. The physics runs live as you play. Quantum Arcade licenses the Quantum Native lineup, by application, to run on a cabinet, a kiosk, or a laptop you already own.
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For museums, classrooms, and event floors
Two Licenses
Three games built on real quantum state: Quantris, ponQ, and Bloch Invaders, packaged as a dedicated arcade build for a cabinet, a kiosk, or a laptop.
ApplyA self-contained Quantum Chess installation for a plinth or a touchscreen. The Puzzles edition is a guided introduction and a short puzzle ladder. The Play edition adds pass-and-play and a game against the computer. Both run offline, need no accounts, and reset themselves between visitors.
ApplyThe Software
Quantum Arcade is a suite of games built on Quantum Forge, the engine behind everything we make. The mechanics are driven by genuine quantum state evolution, superposition, entanglement, and interference. It is the same lineup that ran on the arcade cabinets at GDC 2026, packaged as a dedicated arcade build and licensed to run on your hardware, from a full cabinet down to a laptop.
The Lineup
Three titles. Try the free web versions now; the licensed arcade build is a separate build of each, tuned for the floor.
Falling blocks, rebuilt on real quantum state. Pieces live in superposition until you collapse the line.
Paddle play with a quantum twist. The ball is a wavefunction, and interference is part of the game.
An arcade shooter played on the Bloch sphere. Rotate qubits, line up the shot, watch the state evolve.
Want this running where you are? Apply for access
For Licensees
A dedicated build of the Quantum Native lineup with special versions of the games, tuned for an arcade floor rather than a browser tab.
Improvements and new builds land in the portal as they ship. Your install stays current.
A direct line to the team that builds the games. Questions about setup, updates, and licensing go straight to us.
The Setup
Licensees run a dedicated arcade build of the lineup. Each game is cut down to what a first-time player needs: one screen, one choice, play. That was a lesson learned from GDC, where the web versions asked too much of someone walking past a booth. The games are light, so modest hardware runs them well. You bring the screen and the connection; we bring the games.
The arcade build runs on a modern laptop or desktop. All three games support touch.
A touchscreen machine running the arcade build is a complete install. Good for lobbies and exhibit corners.
Quantris and ponQ ship Xbox controller support, and those bindings map cleanly onto standard arcade sticks and buttons. Building a cabinet? We can share a reference spec on request.
Provenance
Quantum Arcade grew out of a decade of quantum game research. The lineup debuted on the quantum arcade at the Laguna College of Art and Design booth at GDC 2026, developed with support from Caltech's Institute for Quantum Information and Matter.
The science partner The License
We are onboarding a small first cohort in 2026 and taking on partners deliberately, because every install carries our name. Tell us about your space and we will walk you through the license.
Apply
Tell us about your venue and how you want to run the lineup. We reply within a few days, no obligation.
Prefer email? Write to licensing@quantumnative.io.