Four games. Four ways to wield quantum mechanics. From deep strategy to arcade action.
Quantum Chess is live. Play in your browser or install the PWA on desktop and mobile, with one account everywhere. Sandbox, VS AI, ranked online, puzzles, a tutorial, correspondence, and spectator mode all ship today. The Steam release returns next. Split pieces into superposition, navigate entanglement, capture the king in every universe.
The Discord is the best place to keep up to date. Early access to new features, tournaments, build updates, and direct feedback to the developer. Building your own AI? The Quantum Chess SDK is open source.
Quantum meets falling blocks. Put pieces into superposition of existing and not existing, then collapse them strategically to clear the board.
Quantum pong reimagined. The ball exists in multiple states until impact. Fast-paced arcade action meets quantum interference.
A quantum shoot-em-up where your ship rides the Bloch sphere. Match quantum states for devastating resonance hits.
Chris Cantwell, founder. EE/CS/Physics at USC. Working with Dr. Spyridon Michalakis at Caltech IQIM since 2014 on quantum games, outreach experiences, and AI for quantum game states. A decade of iterations on the core engine, refined by shipping real games.
The engine behind every game above. A compiled C++ SDK with Unity, Unreal, and web integrations. Superposition, entanglement, and interference as simple game properties.