Making the world quantum native

Genuine interactive quantum experiences. Real quantum mechanics. No shortcuts.

“We believe games are the most intuitive way to interact with quantum mechanics.”

Quantum Native is spawning a new era in gaming — compelling, interactive quantum experiences with emergent quantum gameplay.

Real Quantum Mechanics

No simulations. No fakery. Genuine quantum state evolution powering every interaction.

Emergent Gameplay

Superposition, entanglement, and interference create gameplay that surprises even us.

Open Tools

Quantum Forge gives every developer the power to create quantum-native experiences.

Discover Your Inner
Quantum Strategist

Four games. Four ways to wield quantum mechanics. From deep strategy to arcade action.

Quantum Chess

On Steam

The original quantum game. Split pieces into superposition, navigate entanglement, and capture the king in every universe.

As seen in Caltech IQIM's "Anyone Can Quantum" with Paul Rudd & Stephen Hawking

Quantris

Play Now

Quantum meets falling blocks. Pieces exist in superposition until observed — collapse them strategically to clear the board.

Ponq

Coming Soon

Quantum pong reimagined. A fast-paced quantum arcade experience where the ball exists in multiple states until the moment of impact.

Bloch Invaders

Experimental

A quantum shoot-em-up where your ship rides the Bloch sphere. Match quantum states for devastating resonance hits.

Quantum Forge

Build with real quantum mechanics

A powerful toolkit for creating quantum-native games. Drag-and-drop quantum behaviors in Unity, or go deep with the Core API. Superposition, entanglement, interference — all real, all ready.

Unity Integration

Drop quantum behaviors into any Unity project with MonoBehaviour wrappers and a visual editor.

Real Quantum Simulation

Powered by genuine quantum state evolution. Hadamard gates, phase rotations, entanglement — the real thing.

Open & Free

Available on GitHub for developers, researchers, and educators.

1// Create a quantum property
2var piece = QuantumForge.CreateProperty();
3
4// Put it in superposition
5QuantumForge.Hadamard(piece);
6
7// Entangle two properties
8var other = QuantumForge.CreateProperty();
9var pred = new Predicate(piece, 1);
10QuantumForge.Cycle(other, pred);
11
12// Measure — collapse the state
13int result = QuantumForge.Measure(piece);
14// result is 0 or 1 — truly random
Live Event

Quantum Arcade at GDC 2025

Join us at GDC with Caltech IQIM and LCAD for a hands-on quantum gaming experience. Play Quantris, Ponq, and Bloch Invaders in a quantum arcade — real quantum mechanics, real controllers, real fun.

March 2025 — San Francisco

Join the Community

We partner with Caltech's Institute for Quantum Information and Matter (IQIM) on quantum outreach and education — making quantum mechanics accessible through play.